sKit  0.0.9
sKit::SDL::PipelineBuilder Member List

This is the complete list of members for sKit::SDL::PipelineBuilder, including all inherited members.

addAttribute(Uint32 location, Uint32 bufferSlot, Uint32 offset=0, SDL_GPUVertexElementFormat format=SDL_GPU_VERTEXELEMENTFORMAT_FLOAT3) -> PipelineBuilder &sKit::SDL::PipelineBuilder
addBuffer(Uint32 slot, Uint32 stride, SDL_GPUVertexInputRate inputRate=SDL_GPU_VERTEXINPUTRATE_VERTEX) -> PipelineBuilder &sKit::SDL::PipelineBuilder
addColorTarget(SDL_GPUTextureFormat format) -> PipelineBuilder &sKit::SDL::PipelineBuilder
build(SDL_GPUDevice *device) -> SDL_GPUGraphicsPipeline *sKit::SDL::PipelineBuilder
cullMode(SDL_GPUCullMode cullMode) -> PipelineBuilder &sKit::SDL::PipelineBuilder
shaders(SDL_GPUShader *vertexShader, SDL_GPUShader *fragmentShader) -> PipelineBuilder &sKit::SDL::PipelineBuilder