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sKit
0.0.9
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#include <glm/mat4x4.hpp>Go to the source code of this file.
Namespaces | |
| sKit | |
| sKit::math | |
| Functions for math. | |
Functions | |
| auto | sKit::math::map (float value, float inputMin, float inputMax, float outputMin, float outputMax, bool clamp=true) -> float |
| Given a value and an input range, map the value to an output range. More... | |
| auto | sKit::math::flatten (const glm::mat4 &mat) -> std::array< float, 16 > |
| flattens a 4x4 matrix with row major order More... | |