sKit  0.0.9
renderpass.hpp File Reference
#include <SDL3/SDL_gpu.h>
#include <vector>

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Classes

class  sKit::sdl::DrawPass
 

Namespaces

 sKit
 
 sKit::sdl
 

Functions

void sKit::sdl::singleBufferIndexedDraw (SDL_GPUCommandBuffer *commandBuffer, SDL_Window *window, SDL_GPUGraphicsPipeline *pipeline, SDL_GPUBuffer *vertexBuffer, SDL_GPUBuffer *indexBuffer, Uint32 numIndices)